发一个C写的小迷宫游戏(随机地图)

Home / Hackintosh MrLee 2016-4-14 2951

代码不是很多,记得当年刚学C的时候也做了一个类似的。还是带颜色的。当然想解决那个烦人的闪烁光标,没搞定(不是刚需,哈哈……)
#include 
#include 
#include 
#include 
#define Height 39 
#define Width 39
#define Wall 1
#define Road 0
#define Start 2
#define End 3
#define Esc 5
#define Up 1
#define Down 2
#define Left 3
#define Right 4
int map[Height+2][Width+2];
void gotoxy(int x,int y) 
{
	COORD coord;
	coord.X=x;
	coord.Y=y;
	SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), coord );
}
void hidden()
{
	HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
	CONSOLE_CURSOR_INFO cci;
	GetConsoleCursorInfo(hOut,&cci);
	cci.bVisible=0;
	SetConsoleCursorInfo(hOut,&cci);
}
void create(int x,int y) 
{
	int c[4][2]={0,1,1,0,0,-1,-1,0}; 
	int i,j,t;
	for(i=0;i<4;i++)
	{
		j=rand()%4;
		t=c[i][0];c[i][0]=c[j][0];c[j][0]=t;
		t=c[i][1];c[i][1]=c[j][1];c[j][1]=t;
	}
	map[x][y]=Road;
	for(i=0;i<4;i++)
	{
		if(map[x+2*c[i][0]][y+2*c[i][1]]==Wall)
		{
			map[x+c[i][0]][y+c[i][1]]=Road;
			create(x+2*c[i][0],y+2*c[i][1]);
		}
	}
}
int get_key() 
{
	char c;
	while(c=getch())
	{
		if(c==27) return Esc; //Esc
		if(c!=-32)continue;
		c=getch();
		if(c==72) return Up; 
		if(c==80) return Down; 
		if(c==75) return Left; 
		if(c==77) return Right;
	}
	return 0;
}
void paint(int x,int y) 
{
	gotoxy(2*y-2,x-1);
	switch(map[x][y])
	{
	case Start:
		printf("入");break; 
	case End:
		printf("出");break; 
	case Wall:
		printf("※");break; 
	case Road:
		printf(" ");break; 
	}
}
void game()
{
	int x=2,y=1; 
	int c; 
	while(1)
	{
		gotoxy(2*y-2,x-1);
		printf("☆"); 
		if(map[x][y]==End) 
		{
			gotoxy(30,24);
			printf("到达终点,按任意键结束");
			getch();
			break;
		}
		c=get_key();
		if(c==Esc)
		{
			gotoxy(0,24);
			break;
		}
		switch(c)
		{
		case Up: 
			if(map[x-1][y]!=Wall)
			{
				paint(x,y);
				x--;
			}
			break;
		case Down:
			if(map[x+1][y]!=Wall)
			{
				paint(x,y);
				x++;
			}
			break;
		case Left: 
			if(map[x][y-1]!=Wall)
			{
				paint(x,y);
				y--;
			}
			break;
		case Right: 
			if(map[x][y+1]!=Wall)
			{
				paint(x,y);
				y++;
			}
			break;
		}
	}
}
int main()
{
	int i,j;
	srand((unsigned)time(NULL));
	hidden(); 
	for(i=0;i<=Height+1;i++)
	{
		for(j=0;j<=Width+1;j++)
		{
			if(i==0||i==Height+1||j==0||j==Width+1)
			{
				map[i][j]=Road;
			}
			else 
			{
				map[i][j]=Wall;
			}
		}
	}
	create(2*(rand()%(Height/2)+1),2*(rand()%(Width/2)+1)); 
	for(i=0;i<=Height+1;i++) 
	{
		map[i][0]=Wall; 
		map[i][Width+1]=Wall; 
	}
	for(j=0;j<=Width+1;j++) 
	{
		map[0][j]=Wall; 
		map[Height+1][j]=Wall;
	}
	map[2][1]=Start; 
	map[Height-1][Width]=End; 
	for(i=1;i<=Height;i++)
	{
		for(j=1;j<=Width;j++)
		{
			paint(i,j);
		}
	}	
	game(); 
	getch();
	
	return 0;
}

截图:

mg

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