- (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. // create the view that will execute our animation flameAnimation= [[UIImageView alloc]initWithFrame:self.view.frame]; // load all the frames of our animation flameAnimation.animationImages= [NSArray arrayWithObjects: [UIImageimageNamed:@"iFlame 001.jpg"], [UIImageimageNamed:@"iFlame 002.jpg"], [UIImageimageNamed:@"iFlame 003.jpg"], [UIImageimageNamed:@"iFlame 004.jpg"], [UIImageimageNamed:@"iFlame 005.jpg"], [UIImageimageNamed:@"iFlame 006.jpg"], [UIImageimageNamed:@"iFlame 007.jpg"], [UIImageimageNamed:@"iFlame 008.jpg"], [UIImageimageNamed:@"iFlame 009.jpg"], [UIImageimageNamed:@"iFlame 010.jpg"], [UIImageimageNamed:@"iFlame 009.jpg"], [UIImageimageNamed:@"iFlame 008.jpg"], [UIImageimageNamed:@"iFlame 007.jpg"], [UIImageimageNamed:@"iFlame 006.jpg"], [UIImageimageNamed:@"iFlame 005.jpg"], [UIImageimageNamed:@"iFlame 004.jpg"], [UIImageimageNamed:@"iFlame 003.jpg"], [UIImageimageNamed:@"iFlame 002.jpg"],nil]; // all frames will execute in 1.75 seconds flameAnimation.animationDuration= 1.0; // repeat the annimation forever flameAnimation.animationRepeatCount= 0; // start animating [flameAnimation startAnimating]; // add the animation view to the main window [self.viewaddSubview:flameAnimation]; pumpkinFace= [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"pumpkinFace.png"]]; [self.viewaddSubview:pumpkinFace]; }}
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